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	<title>Comments on: James Bridle&#8217;s Working shop</title>
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		<title>By: Happenstance: putting people and technology first &#171; The Digital R&#38;D Fund for Arts and Culture</title>
		<link>http://www.riglondon.com/blog/2012/06/17/james-bridles-working-shop/comment-page-1/#comment-499</link>
		<dc:creator>Happenstance: putting people and technology first &#171; The Digital R&#38;D Fund for Arts and Culture</dc:creator>
		<pubDate>Tue, 19 Jun 2012 09:30:30 +0000</pubDate>
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		<description>[...] Coding Club, which Natalia Buckley established, and James Bridle&#8217;s This is A Working Shop has helped demystify digital technology and coding,” says Honor. “It shows the team that [...]</description>
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		<title>By: George Buckenham</title>
		<link>http://www.riglondon.com/blog/2012/06/17/james-bridles-working-shop/comment-page-1/#comment-498</link>
		<dc:creator>George Buckenham</dc:creator>
		<pubDate>Mon, 18 Jun 2012 09:50:31 +0000</pubDate>
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		<description>This is making me think of all the indie game devs who livestream their coding. Notch is the most highprofile, but I think, for example all of the Indie Buskers ( http://indiebuskers.net/ ) did as well. In their case, they were pitching the vent as making games for your entertainment -- how to make that more visible than by publicly transmitting the creation process. How easier to do that than to just live stream it.

It has good knock-on effects for the audience, too. I know on HN there was plenty of wonderment and learning at Notch&#039;s use of live code reloading, to take just one example. Coding isn&#039;t a craft that&#039;s often transmitted &quot;naturally&quot;, by observation.</description>
		<content:encoded><![CDATA[<p>This is making me think of all the indie game devs who livestream their coding. Notch is the most highprofile, but I think, for example all of the Indie Buskers ( <a href="http://indiebuskers.net/" rel="nofollow">http://indiebuskers.net/</a> ) did as well. In their case, they were pitching the vent as making games for your entertainment &#8212; how to make that more visible than by publicly transmitting the creation process. How easier to do that than to just live stream it.</p>
<p>It has good knock-on effects for the audience, too. I know on HN there was plenty of wonderment and learning at Notch&#8217;s use of live code reloading, to take just one example. Coding isn&#8217;t a craft that&#8217;s often transmitted &#8220;naturally&#8221;, by observation.</p>
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